Dayz Standalone New features list. Found at DayzTV
http://www.dayztv.com/standalone/dayz-standalone-e3-gameplay-reveal/
Dayz standalone new features
- 90% of buldings are enterable
- The amount of locations for loot to spawn will be very high, but the spawn-rate will be incredibly low.
- “Commit Suicide” will be possible. Right click on a weapon in the inventory, then “commit suicide”, “are you sure?”
- The humanity system is not in the Alpha
- F7… F8 to F12 is reserved for Facial Gestures
- There will be no “Random events” (Downed helicopters, Abandoned campsites)
- More immersion : No UI
- Messages at the bottom left corner : “You are recieve,” “Your foot is sore,” “You’re bleeding” + Sounds
- Over hundred new items
- Zombies spawn at the server Start. Cleaning a town will be possible
- Random hordes confirmed
- Targeting thounsands new weapons at the Standalone complete release
- Bullet penetration & kevlar vests, kevlar helmets
- North of Chernarus is now more attractive
- Central servers will manage loot spawn rate & general economy (to prevent loot farming)
- Server “Lock-out” to prevent server hoppers
- Melee weapon is way better now
- Vehicles disabled in the early alpha release
- You can shoot & break people weapons
- High-scope, military weapons will be in there, but they’ll be very rare spawns
- Global loot spawns, so there’ll only be a certain amount of them in the whole world
- Weight system *maybe*
- Crafting system is really deep. It’s one of the key new feature
- You could add poison to a canteen bottle, and then give someone the canteen bottle
- If someone shoots you and you’re wearing a shirt, then that shirt is going to get damaged
- The more you run around, the more damaged the shoes get, and you’ll need to find new shoes
- User-created maps (Sahrani, Namalsk, Taviana) can be ported to the Standalone
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